Saturday, December 19, 2009

AVATAR by jaiskizzy


apercu: just like how south park put it. it's dances with smurfs. but for anyone who gets off on synopses...it's the far future and a wheelchair-bound ex-marine fills in for his dead brother and is sent to planet pandora to help out with research on the blue cat-people called na'vi. jacked into a genetically engineered na'vi, he becomes part of the natives, learns their culture and falls in love with the local hottie. soon enough, he is faced with a dilemma: help his fellow humans obtain the unobtainium or fight with the na'vi to protect their homeland. (i like parentheses)

review: something i hate to admit is having watched titanic six times. three times in the theater, twice on home video and once on hbo. of those instances, only once was voluntary. anyways, james cameron's return to film has been touted as a game-changer and change the game it did. that game would be the 3d motion capture game which beowulf played well but lost. it was more in the gamut of pixar and dreamworks toons. avatar, on the other hand, well, as much as i like swimming against the tide, i am compelled to agree with the majority of moviegoers that this wasn't a movie. it was an experience.

but let's deal with the minuses first, shall we? (i'll pretend that you said "ok") the first gripe i had was on the voice-overs. it was quite unnecessary and i dont think its absence would have made a difference to the movie, er...the experience. half of the time, the protagonist was merely describing what was or what would be happening. i get that they're connected with the video logs (i am not gonna say "vlog" because i think it's stupid and gay) but the narrations were short and sparse and added nothing to the scenes. it would have been better if, like, when the colonel was talking to him while in the power-suit, he voice-overed "i should get these guys to do a dance in those suits and upload it to youtube lol". moving on, complaint number two: the near similar titanic storytelling. in titanic, the movie would switch from the ship scenes to the old woman recalling her memories. avatar employs the same switching from human mode to na'vi mode. i guess this is a gripe because i actually thought that jakesully (the protagonist) would get trapped in his na'vi body, hence more pandora sequences (more on that in next paragaph). anyways, the most criticized aspect of avatar is its flat, cliche story. the love story cliche. cliche evil guys after cliche treasure against cliche good guys. but (and now i swim on the opposite direction) it didnt bore me at all and i believe the simplicity helped propel the 3d experience forward by not delving on complicated subplots or overlong character developments. yes it wasnt original but it wasnt bad either. at least the drama didnt try hard too hard to jerk tears out of the audience.

now let's get to the meat of the matter, the cgi and the mocap technology. a few sentences back i mentioned the human mode na'vi mode switch. a large part of what makes it annoying is that i wanted to spend more time in pandora. dude, that place looks awesome. i came into the movie knowing that the na'vi and their environment are all computer generated and yet i could swear that those bushes, trees and animals (no aquatics though) were real. and james cameron has perfected the mocap because although the na'vi were obviously cgi, their movements and emotions looked very real. heck, even the long-noticeable mouth problems seem to have been fixed. it's all very amazing. the other thing that james cameron must have labored hours for was the science of the film. for one, pandora is kinda like a moon to a bigger planet so it would be natural for pandora to spend some time under the bigger planet's shadow and have longer evenings. and that is why most of the flora and fauna have luminescent abilities. they have evolved to survive the darkness. there is so much more to talk and ponder about the film, from the little details of the fingers (human-na'vi hybrids have five, real na'vi have four) to the nature-based "religion", which, to be completely honest, is one i would get behind if we had it here. but no review would encompass the true avatar experience. like jakesully in pandora, it's something jack into and see for yourself.

finalword: here is a film that pits humans against blue catpeople and you root for the catpeople. james cameron waited for the right time to realize his vision and the wait was all worth it because he has created an instant classic, this generation's bar-setter in visual effects. bravo, sir. and good luck, challengers!

the good: cgi, mocap, science
the bad: pace, narration
the ugly: the forced theme song
the verdict: 9 eywa jellyfish


abattoir.

1 comment:

JeeanFoxy said...

Sorry love I can't make a review as good as this.. I can't even make a review on Avatar at all! :)) Sobrang detailed nung movie, I wouldn't know where to start.

I loved Avatar.. But not as much as I loved watching it next to you. Yii.

GRRRREEAAAT REVIEW! 10/10!!!